#ifndef PLAYSCENE_H
#define PLAYSCENE_H

#include <QMainWindow>

class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    //explicit PlayScene(QWidget *parent = nullptr);
    PlayScene(int levelNum);
    int levelIndex;//内部成员属性，记录所选的关卡
    //重写paintevent事件

    void paintEvent(QPaintEvent *);
signals:
    void ChooseSceneBack();
public slots:
};

#endif // PLAYSCENE_H
